In Ni no Kuni: Wrath of the White Witch, you’ll travel to another planet. For the first time, LEVEL-5’s classic story is available on Nintendo switch. John Oliver on a trip through a world filled with new friends and deadly adversaries in the hopes of reuniting with his mother after a horrible event.
He’ll travel across this vast fantasy world, taming familiars, taking on foes, and overcoming the various hurdles that stand between him and his mother’s redemption, with a copy of the Wizard’s Companion in his hand and his faithful companion Drippy at his side.
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This endearing narrative is told through the use of animation storyboarded and constructed by Studio Ghibli, as well as music composed by Joe Hisaishi. Ni no Kuni: Wrath of the White Witch is an epic role-playing experience unlike any other, combining magnificent animated visuals, brilliant storytelling, and a sweeping soundscape.
Level-5’s Ni no Kuni: Wrath of the White Witch is a role-playing video game. It was released in Japan for the PlayStation 3 in November 2011, and Namco Bandai Games published it in the Western world in January 2013. It was also released in September 2019 for Nintendo Switch, as well as a remastered version for Microsoft Windows and PlayStation 4.
Visuals That Have Been Remastered
On Steam, the graphics and performance have been improved.
Production With All-stars
LEVEL-5’s expertise in the RPG genre is coupled with Studio Ghibli’s world-class animation and Joe Hisaishi’s acclaimed music.
An Intriguing Story
Through the use of animation storyboarded and developed by Studio Ghibli with English and Japanese voice-overs, a lovely yet tragic storyline emerges.
Mastery of Role-playing
A rich blend of familiar RPG concepts, expertly constructed and planned, with dozens of locations to explore, hundreds of creatures to battle, and a plethora of quests and mysteries to discover.
Combat in Dynamic Mode
In a fascinating battle system that blends real-time and turn-based tactical aspects, freely switch between characters and familiars.
Ni no Kuni: Wrath of the White Witch Gameplay
Ni no Kuni: Wrath of the White Witch is a third-person perspective role-playing game.
- To continue through the story, players must accomplish quests, which are linear scenarios with certain objectives. Players can freely travel the overworld outside of quests.
- Players can travel between the world and Oliver’s hometown of Motorville, as well as explore towns, villages, dungeons, and perilous areas spread across the universe.
- Players enter the World Map after leaving a location, which can be utilized to choose a destination.
The world can be fully explored without restriction from the start of the game, though story progression unlocks more gameplay content and modes of transportation to navigate the world: players can initially navigate the world by running, but later gain the ability to travel by boat or on the back of a dragon.
Players enter a fighting system when they come across foes. Battles are fought on an open battlefield, which allows participants to freely traverse the region.
During combat, users control a single human ally or one of their familiars; all characters and familiars are moved around the battlefield manually. Players employ magical abilities and “familiars” to combat adversaries.
Familiars are creatures that may be tamed so that they can be sent into battle to fight for the players. Familiars level up and progress in the same way that human characters do; each familiar has its own statistics and skills and can be upgraded with treats and equipment.
Players may gain experience points, cash, and goods after defeating all adversaries in combat. Characters’ levels will rise and their talents will improve when they gain a certain amount of experience. Players lose health when they are assaulted by opponents, and mana points are reduced when they use magic.
If a party member loses health or mana points, provisions can be used to replenish them. Picking up orbs known as “glims” can also restore health and mana; a golden glim restores all health and activates the strong “Miracle Move,” which can deal massive damage to opponents or assist teammates.
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Tasks refer to the errands that can be completed at the request of locals as well as the bounty hunts offered by the Taskmaster. Players will receive a number of stamps for their current merit stamp card as they perform activities, which can be traded for enhancements.
Pages showcasing Oliver’s spells, as well as a bestiary, short stories, alchemy recipes, and maps, may be found in the in-game Wizard’s Companion book.
Ni no Kuni: Wrath of the White Witch Ratings
Wrath of the White Witch: Ni no Kuni received mostly positive reviews.
Metacritic estimated an average score of 86 out of 100 for the PlayStation 4 version, 85 out of 100 for the PlayStation 3 version, and 84 out of 100 for the Nintendo Switch version, using a normalized rating scale of 0–100.
The visual design, characters and plot, soundtrack, and combat system were all lauded by critics. IGN’s Colin Moriarty called Ni no Kuni “one of the best RPGs” and “one of the best PlayStation 3 exclusives,”, and GameSpot’s Kevin VanOrd said it “joins the group of greatest RPGs.”
Ni no Kuni: Wrath of the White Witch Sales
Ni no Kuni: Wrath of the White Witch sold over 170,000 copies in Japan within seven days of its initial release. The game topped the charts in the United Kingdom after its debut, and many outlets across the region were sold out.
The game sold over 1.1 million copies globally by March 2014, making it one of the best-selling PlayStation 3 games. Owing to an order system issue, several pre-orders for the game’s special edition, the “Wizard’s Edition,” were canceled due to overselling. All orders that were canceled were given a $20 clubNamco voucher and a Prima Games strategy guide.
Ni no Kuni: Wrath of the White Witch Awards
Multiple gaming publications nominated and awarded Ni no Kuni: Wrath of the White Witch. It earned Best RPG Game from Computer and Video Games before its release. Destructoid, Game Revolution, GameTrailers, IGN, the 18th Satellite Awards, and the Spike VGX 2013 Awards all named the game to their year-end lists of the greatest role-playing games of 2013.
The Huffington Post named it Best Game as well. The game also took home awards from Cheat Code Central for Best Sound and the SXSW Gaming Awards for Excellence in Animation.
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It garnered many honors at the 13th National Academy of Video Game Trade Reviewers Awards, including animation, art direction, original light mix score, original family game, and original/adapted song for “Kokoro no Kakera.”