The first episode of the Homeworld series aired in 1999. Following THQ’s purchase of the franchise’s intellectual property rights, production was ceased following the release of Homeworld 2 in 2003. The title was inactive until 2013 when Gearbox Software purchased the game’s rights from THQ.
Following the release of the Homeworld Remastered Collection and the prequel Homeworld: Deserts of Kharak, Homeworld 3 has been announced. The positive critical reviews and reception from the former active community (which had remained somewhat active with the use of heavily modded versions of the original games), as well as the respectable performance of the Deserts of Kharak, were enough to persuade publisher Gearbox and the affiliated development studio Blackbird Interactive to create a new game in direct continuity with the original saga.
In conjunction with this campaign, the team invites participants to participate in unique surveys to identify which aspects of the original trilogy were most appreciated, and therefore help drive future development.
Homeworld 3 will follow in the footsteps of its two predecessors and will be a 3D RTS set in a cosmic setting. According to information from the developer team, the game has a comprehensive campaign mode, with solo gameplay playing a major role, based on replies to partner surveys. Combat gameplay would be constructed around an effective 3D ballistics system like it was in the original game in the franchise.
The Most Crucial Elements About the Spacers’ Comeback
Homeworld is the third installment of one of the most popular television shows of all time. In 1999, when Homeworld became the first game to be launched in a fully 3D setting, it was revealed that the game was set in space rather than in a 2D plane. The key to victory in the Homeworld world was maneuvering around, but above and below your opponents.
However, looking at Homeworld was the finest thing he could do. The galaxy was desolate, desolate, and oppressive. The vast ambient soundtrack left you feeling lost in a galaxy much greater than yours, and even the anti-enemies tended to dodge their heels.
Homeworld was first released in 1999 by Relic Entertainment, followed by an expansion in 2000 and a sequel to the Second Edition in 2003. In 2015, Gearbox remastered the titles to mixed reviews. Blackbird Interactive developed the prequel Homeworld: Deserts of Kharak, which was released in 2016.
We also enter Homeworld 3 with Blackbird Interactive, and the conclusion of our Deserts of Kharak review might help explain why we’re looking forward to its sequel. “ On the one hand, Deserts of Kharak succeeds practically, even though everything could have gone tragically wrong. It’s a fantastic RTS that stands out from the crowd, but it’s also a fantastic Homeworld game that breathes new life into the franchise and its charm.
What Are the Release Dates for Homeworld 3?
We haven’t been given a specific date yet. In the fourth quarter of 2022, Homeworld 3 will be released. That implies you might see it next year, in November or December. The gearbox will release Starfield at the end of November due to scheduling conflicts with Gearbox, although huge games in different genres releasing at the same time are not uncommon.
Are you ready for Homeworld 3 to be postponed? Probably unlikely at this time: now that Gearbox is part of the Embracer company, Blackbird Interactive has a lot of resources. It’s never easy to put a stop to a developmental delay caused by the Covid project.
Homeworld 3’s Trailer Gave Me Goosebumps
The trailer’s narrator is Karan S’jet, the main character from the original Homeworld and the voice of The Mothership and Fleet Command. She is a posthuman called an Unbound due to her physical connection to the hyperspace core that powered the mothership. Despite what we can see, she has already lived a very long time.
We had an entire collection of events from the first two games, from the destruction of Kharak and the flight of Kushan through the galaxy to the war with the Vaygr-Horde. From there, there are several ships in the curved and boxy way of thinking of our Hiigaran heroes. We also see a few distant escalating ships in the yellow and red stripes of their Taiidan enemies. There’s also a flash of ships in red, the primary color of the layer antagonists from Homeworld.
Our gaze is drawn to a massive ship, a flat vessel known as “Gadonia.” With its huge launch bay and signature capacity for manufacturing capital ships, this is most likely our next Mothership. This is a novel style that resembles a flat croissant rather than the giant upright banana from previous mothers in the series, and it’s a wonderful design homage to the Deserts of Kharaki carriers.
Where Does Homeworld 3 Get Its Story From?
Before Karan’s tribe used the newly-opened hyperspace gate network to usher in a time of wealth, the galaxy entered the “ages of S’jet.” Apart from the fact that a lot of time has passed, we know a lot about what will happen in Homeworld 3.
“Cycles of goodwill and war have gone and gone,” according to the official description. The Hyperspace Gate Network is a hazy mess, and Karan, who has devolved into mythology and religion, is the key to a riddle that threatens the galaxy’s future.”
In Homeworld 3, Are There Any New Features? Who’s Going to Come Back?
We don’t know much about Homeworld 3, but based on the gameplay clips, there’s one major detail that suggests another game’s obscene word twist.
With big non-ship objects approaching, some situations appear to be quite low-atmospheric. That’s new: in the old Homeworld, asteroids were rarely as large as what we saw in the gameplay trailer, and if anything, you could make out geographical features like mountains, rather than battling nearby.
Many of the battles from the game trailer exist in the videogame and were built by the enigmatic Progenitors, who also created all of the basic landscape where the games first arrived on Homeworld. As fighting sweeps into trenches and covers their shoulders, they appear to be much more connected. These constructions would “add 3D topography into the classic Homeworld battlespace,” according to the official Homeworld website, and could be used to hide your fleet for use against foes. Another harmful terrain, such as asteroid fields and particle storms that can destroy ships, will be struck.